← Back to Bookender

Privacy

Last updated: March 2026

Bookender is a browser game. We do not require an account.

Data on your device

The game may store small amounts of data in your browser (for example, win streak, best match time, and sound preference) using localStorage. This stays on your device unless you clear site data.

Online play

When you use online multiplayer, your browser connects to another player using WebRTC, typically through PeerJS (signaling) and optional TURN relay servers if the site operator configures them. Connection setup may involve third-party infrastructure; we do not operate those services unless you self-host.

Match traffic is peer-to-peer after setup. Do not share sensitive information in the game.

Optional round chat between players is sent over the same peer connection. It is not moderated, not stored by Bookender as part of normal play, and is visible only to you and your opponent for that session. Do not post personal data, passwords, or unlawful content.

Advertising

If ads are enabled on the site, ad networks may collect data under their own policies. Review your browser’s privacy settings and any disclosures shown with the ads.

Contact

For privacy questions, contact the site operator for the domain where you are playing.